Thread: GSdx
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Old August 28th, 2008   #3082 (permalink)
AWJ
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Join Date: Aug 2008
Location: Canada
Posts: 13
Quote:
Originally Posted by gabest View Post
Uploaded a few screenshots. The rendering resolution is halved (that is it isn't wasteful) and when weave combines them I get the full 640x448 image.
That's really strange. Here are screenshots showing what it looks like for me, using the software renderer--hardware with native checked looks identical. Could it be an SSE2 bug? (I'm using the SSE2 build since I have an AMD CPU) Or possibly video hardware dependent? (do you use shaders to do the deinterlacing?)

Another weird thing is that based on your screenshots "bff" is correct for this game, but for me only "tff" looks correct with bob ("bff" bobs up and down like crazy, exactly like a video that has its top and bottom fields swapped), and with weave or blend "tff" and "bff" look identical except for being shifted one pixel up or down respectively.
Attached Images
File Type: jpg weave.JPG (169.8 KB, 81 views)
File Type: jpg blend.JPG (155.6 KB, 91 views)

Last edited by AWJ; August 28th, 2008 at 09:22..
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