Thread: GSdx
View Single Post
Old August 28th, 2008   #3079 (permalink)
AWJ
Registered User
 
Join Date: Aug 2008
Location: Canada
Posts: 13
Here's a GS file so you can work out what's going on with the interlacing.

The texture upload in this scene (3840.0) is pretty typical for this game; it goes as high as 4096.0 when Nobue (the tallest girl in the game) is onscreen along with another girl. I guess that's pretty high--does the suspiciously round number 4096.0 mean that the core is uploading the maximum theoretically possible amount of data to the GS every single frame?
Attached Files
File Type: 7z gsdx_20080828013018.7z (1.22 MB, 13 views)
AWJ is offline