Thread: GSdx
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Old August 28th, 2008   #3078 (permalink)
gabest
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Quote:
Originally Posted by AWJ View Post
I'll make some GS dumps for you to look at and see what the game is doing. Are GS dumps dependent on plugin settings in any way? i.e. do I have to create one GS dump for each combination of internal resolution and deinterlacing mode, or does the dump only contain what the core actually sends to the GS?
No, they are independed of the settings, there is just one little difference, with d3d render targets and depth buffers aren't saved into the state, it is better to create the .gs in software mode to contain everything.
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