Thread: GSdx
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Old August 27th, 2008   #3066 (permalink)
Demi Fiend
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Join Date: Mar 2007
Location: Brazil/Pindamonhangaba
Posts: 2,818
Quote:
Originally Posted by runawayprisoner View Post
For FFX, try setting your internal resolution to 4096 x 3328 in DX10, then compare that to DX9 PS 3.0 and DX9 PS 2.0.

For Dragon Quest 8, try setting Internal Resolution to 1024 x 896, or 2048 x 1792 if you think your machine can handle it.

You have to seriously bog down your graphics card to see how the game runs in a bottlenecking situation, or in other words, a situation where your system is running at its maximum capacity. When you run them at native resolutions or so, your system has so much headroom that the difference between those modes won't be apparent at all.

By the way, I do run my games at much higher resolutions, simply because... it's pointless having PCSX2 to run games at lower res. I'd rather do that on my PS2.



P.S.: And by the way, DX10 emulates most games with less graphics glitches than DX9. I guess that's the main point. Isn't that right, Gabest?
I still can't see how slower DX10 is......... I'm not running in Native res..... I'm using the default 1024x1024.. I don't need higher res than that, since I use a 15" CRT Monitor.

And yea, DX10 is way much better than DX9.
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