Quote:
Originally Posted by SCHUMI-4-EVA
Hmm ok, I was going to add it but I forgot and I don't have much experience with it anyways. Can you explain to me exactly how to make no$gba's save convertable? ...I have never really converted saves...I play 2 different saves on my DS and no$gba...
In other words what I need from you is exactly what changes to make to no$gba, from start to finnish, all the way from making changes in no$gba's ini to what savetype to convert to for another emu like iDeaS or a flash cart.
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set the save type to raw, that's simple. Now when opening a rom in ideas, set the correct save type before pressing the start (after loading a rom of course) button and it should be ok (that because ideas read the file size to determine the save type, the raw file will be 512kb so it will always be flash4mb on ideas.)
about desmume, well i don't know since i don't use it (no hacking/debugging tools = no fun) but i think you should remove the extra space with a hex editor. (not so easy to everyone)
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