Thread: GSdx
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Old August 26th, 2008   #3024 (permalink)
gabest
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Join Date: Apr 2004
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Nothing is rendered directly onto the backbuffer because there may be more render targets the game want to use, and they may be reused as a texture. (btw, it would be more precise to call them textures created with the render target flag, there are multisampled render targets in dx9 too, just not textures so they are useless)
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