Thread
:
GSdx
View Single Post
August 26th, 2008
#
3015
(
permalink
)
gabest
Emu author
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
PS2 has it own edge antialiasing method, it's different from d3d's, but I'm gonna implement it some day for the software renderer, just to see how it looks. There are many games using it. Even ffx.
__________________
DirectX End-User Runtime Web Installer
gabest
View Public Profile
Find More Posts by gabest