Quote:
Originally Posted by emuboss
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LWJGL is a much faster binding and includes support for OpenAL and JInput (for joysticks). Plus all the other major java emulators use it, such as JEmu2, jEnesis and that new java dreamcast emulator, etc.
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Do you have real numbers for that affirmation? I mean the comparison between LWJGL and JOGL, I'm interested on proper profiling, not averages from differently implemented apps.
Also, using OpenAL bindings is painful due to the need by the user to install the runtime.
Oh, and kudos for the emulator to the author