Quote:
Originally Posted by Chaos_Blader
If anyone knows how the X360 controls are mapped (pluginspecs_pad.h line 27 maybe), could they fill me in on how Button # becomes hex? 0x0400 = Button 0? How does that work? I plan to update the plugin so that the controls can be customizable.
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yea that would be nice,
the mappings are wrong btw, B is mapped as X, but i like B=B
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