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Old July 20th, 2008   #23 (permalink)
Nivalis
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Join Date: Jul 2008
Location: UK
Posts: 42
ector, or anyone else on the dev team, would there be any logical explanation why a successful build on VS2005 would run slower than it would with VS2008?, myself and Daco have been providing binaries from the SVN builds for the past few days and it's been reported many times that daco's release, why the menu messes up, are indeed a little bit faster?
to my knowledge we're using the exact same directX SDK, and compiling the exact same SVN builds, so why there is a speed difference i could only imagine being something to do with the compiler..

But that in itself makes no sense at all..

Side note : svn r31 isn't compilable, GPUDirect3D9.cpp and Gpuopengl.cpp are missing
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