Medal of Honor: Rising Sun [SLUS 20753] (U)
Status: Playable
Mode: Normal
Ingame FPS: 25 - 135
Average FPS: 60
Configuration:
PCSX2 0.9.5 svn 389 VM Build | GSdx 0.1.9 svn 813 SSE4.1: Internal: 1920 x 1440, PS 3.0, Texture filtering, Logaritmic Z | ZeroSPU2 0.4.6: Time Scaling | Linuzappz Iso CDVD 0.7.0 | TwinPad: PadWinK mod 0.7.0 | EERec, VU1Rec, VU0Rec, MTGS & DC, Normal | Disable Forced ABS, Denormals are Zero
System Specs:
Intel® Core™2 Duo E8400 @ 4.0GHz | NVIDIA 8800GT 512MB @ 715/1750/1030 MHz | Team Xtreem 2x1GB @ DDR2-1000 4-4-4-8 | Creative SoundBlaster Audigy
CPU demanding game, went down to 25 FPS or so in one intensive part but mostly runs in the 50 - 80 FPS range for me. Not very GPU demanding at all, 1920 x 1440 internal res runs perfectly fine for me. EE/IOP Sync hack can't be used for this game altho it gives a decent speedboost as it causes pauses/stuttering. PS2 controller recommended to use, it's a pain to move and look around with keyboard only!
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Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA