Quote:
Originally Posted by heatblazer
Strange emough KOF98 original runs slower than KOF98 ultimate match. Have you tried it? Reply if so.
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Yeah, it really is strange. The Original KOF98 in NeoGeo Mode runs helluva lot Slower than the UM version. Even with all the Speed-Hacks Enabled.
To evade off-topic, i'll post some other game screenshots:
Rogue Galaxy: The 3D model is ok, but the characters just won't move according to controller's direction.
Shining Force EXA: Marvellous Graphics, Good Speed, but the Damage Balance is somewhat off.. even small enemies takes time to defeat.
Sengoku Basara Cross: Speed Nearly to perfection, no glitches but i somehow felt the animation is choppy.
Inuyasha Feudal Combat: Working just fine
YuYu Hakusho 120%: Working just fine

Bloody Roar 3: Great graphics, although it runs very good with gsdx. I'd prefer playing this while enabling AAx4 on the ZeroGS 0.97.1.
Garou-Den - BreakBlow: Graphic is ok, but game is a little slower than average.
Gundam Musou Special: Speed Nearly to perfection when using gsdx but with some minor glitches. Though it looks Great with ZeroGS 0.97.1.
Naruto Shippuuden Accel 2: Great graphics, great speed but the game seldomly Crashes after some fight.
DBZ Budokai Tenkaichi 3: Needs a lot more of speed improvement. Background will turn Dark when using gsdx9 on WinXP. However a friend of mine told me that the Dark-Background-Problem is solved when playing under Gsdx10 on Vista.
Tekken 4: Picture tells all, Good Speed. I still couldn't get my PC to play Tekken 5. It always crashes right after pressing the Start button on the games beginning.


Ultraman Nexus: Great Graphics, Great Speed. No Problem at all.
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