Originally Posted by dantes
about dxbx is joined with cxbx and xenoborg and xeon devs? i think that pcsx2 is a great example to make a best xbox emulator..in some games we can make a patch to skip videos tryng with a pattern hex code or other method, and we can play games that was nothing,..things that i think could to has a great xbox emulator: xbox memcard files and program like mymc for load games(files) in other states from games, and export memcards save states from real xbox for import in virtual memcard dxbx, master pattern hex code or other method for skip videos (iup)in case of games only intro or nothing,,codes decrypted for tricks in patches for xbox games, all last directx sdk tools implemeted for best graphics(alpha corrections vsyncronic, alghoristmictz, bilinear filtering, triliniear filt..antialliasiang 2x, 4x, 6x.graphics hacks and nvidia cuda settings, nvidia t2t, right bios and counters, interpreter, x86.win_32 conversion fine, with all .xbe file roots and source with a good reader, a goods direct input implements for pads, and direct sound interface...question: dxbx has a auto patch maker, but this patch will be edited for make skip videos like pcsx2 does it? somebody can give me a guide for to edit dxbx or cxbx patches? this xbox emulation only need the xbe file for run games? i have xisomanager and extract-xiso_v2.3.win32, i only ectract the xbe file is that all?or i need to extract all hides files in 1 folder with xisomanager?...i have tested many games but doesn´t works lie: mercenaries, and dead or alive volleyball beach..i think that xbox emulation will be a good choice and good gift for emulation and thousand of fans, all must be step by step but you can, i wish that pcsx2 team will gives feedback to this project..and i wish that all devs in emulations will be together.thanks
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