Thread: GSdx
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Old June 14th, 2008   #2077 (permalink)
Benny_a
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Quote:
Originally Posted by CrazyMax View Post
Hi, Gabest!
I add in GSTextureCache10.cpp on line 293:
int sw = (int)rt->m_TEX0.TBW << 6;
if (sw==0) sw=1;
and
in GSRasterizer.cpp
changed line 1192 to if (m_count>0) Draw(m_vertices, m_count);.
After this fixes I don't have crashes in games (Kingdom Hearts 2, MGS3 etc)
Please, check up it.

P.S. Problems with your plugin (GSDX) in by crash - dividing by a zero.
Hi,
Try to PM him, im sure he isn't reading all posts here.
if your code really helps, PM him im sure he will appreciate
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