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Old June 2nd, 2008   #173 (permalink)
NHervé
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Join Date: Jul 2007
Location: Nulle part
Posts: 504
It's because of the tons of bugs that I want to rewrite Megapad, and also because I used a hack to get it working with games. I'll use DirectInput for force feedback support and design a new GUI. I found a nice document on how the DualShock controllers work, and I also found one about Xbox controllers. That could be useful to write built-in Xbox controller support (without Xinput (for Xbox controllers)), but I couldn't test it, since I've no Xbox controller.
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