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Old May 19th, 2008   #295 (permalink)
GothicIII
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Join Date: Nov 2007
Location: Germany
Posts: 145
@ChickenLiver:

Hi^^,

you wrote the best controller-plugin for emus

But I got a big problem:

Your Plugin is the only one, that supports FF for my controller (SPEEDLINK DUAL SHOCK ADAPTER with original Playstation2 dualshock 2 controller), any other plugin can't send the right input signal to get ff to work... I use now v0.8.4@32bit with several Emus, but the main thing is: Just the tests work correctly, ingame i don't have FF... Thats strange and I decided to use v0.91... After that, non of your FF-Modi works! (FF1/FF2/FF3/FF4 with Constant/Sine/Ramp/Square) What can I do now?

Evererst Ultimate Edition says:

Field Value
DirectInput Device Properties
Device Description SPEED-LINK DUAL SHOCK ADAPTER
Device Type Unknown
Device Subtype Unknown
Axes 5
Buttons/Keys 12

DirectInput Device Features
Emulated Device Yes
Alias Device No
Polled Device No
Polled Data Format No
Attack Force Feedback Supported
Deadband Force Feedback Supported
Fade Force Feedback Supported
Force Feedback Supported
Saturation Force Feedback Supported
+/- Force Feedback Coefficients Supported
+/- Force Feedback Saturation Not Supported


I need some support please, even if you can just tell me which of your source files is responsible for the FF-Signals, it would be much help...
I don't own games, which support FF, then I cannot test my FF ingame... But the driver works correctly, when I test the FF, it works perfectly...
Ah, the last Mode, that worked with the test with v0.84 was FF1-Constant/Sqaure/Ramp/Sine@1.0 (Big Motor) and FF1-Constant/Sqaure/Ramp/Sine@0.3 (Small Motor); I don't know how to give you more detailed information, sry... The last thing I have, is the Dynamic Library, which is the driver itself...
Im using Vista Ultimate x64; it was a wonder, that the XPx64-driver worked for this system (there is no official vistax64-driver)

Hope you can help me, GothicIII

Last edited by GothicIII; May 19th, 2008 at 22:34.
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