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Old May 8th, 2008   #26 (permalink)
refraction
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Join Date: Jan 2004
Location: Plymouth, UK
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Quote:
Originally Posted by Exodus View Post
It's going to get to the point where essential files will be hosted on some publisher server that you have to connect to (even in single player), and an MMO scheme will be used where you have to pay a monthly fee and login.

Luckily, I think publishers are mostly concerned with piracy for the first couple weeks of a games' release. If they quit being *******s, maybe they'll remove piracy checks after a month or two. If the game is worth (key word: "worth") playing, a lot of people can't tolerate "the wait" to play a new game, so they'll buy it if it'll get them past piracy garbage.
thats quite true, but as posted previously the activation servers could go down or get overwhealmed, making those who paid for a legitimate copy very annoyed.

On the other hand though, i dont think it will take as long as bioshock did to crack. The online activation method is well known now with the release groups, so they should be able to keep the time span down between release and warez. If essential files are required for download, no doubt they will download them pre to the scene release and stick them on the dvd image.

I hate to sound pro-piracy here for obvious reasons, but silly amounts of protection like that really gets on my goat, you CANT stop pirates, it will NEVER happen, ever. All you can do is slow them down, but once a protection method is known, removing it is like a walk in the park. The worst part about it is those who spend good money on a legitimate copy have to suffer the consequences.

What about those who dont have the internet on their computers? does that mean if you dont have the internet (which i believe many people still dont, some just have a gaming machine not on the web) you arent allowed to play the game? thats just ridiculous.
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