Quote:
Originally Posted by cottonvibes
if you switch your class you end up killing youself, and sometimes you have to wait 15 second spawn time.
not sure if in the spawn-room its different, but i think i tried it in the PCSX2 server and i had to wait 15 seconds b4 respawning...
anyways, i'm talking about @ every Control point, you should be able to switch your class.
like press "e" at a control point, and it opens up an option similar to the spy's disguise move.
only you actually switch your class for real...
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It shouldn't kill yourself if made at the spawn room, it doesn't do for me.
Switching your class at a control point would ruin defending, seriously. Just think about the ramification of it -_-. It would remove the whole pre-planning thing. That would simply end up removing part of the strategy involved to make the game more noob-friendly, while removing part of what makes the game interesting.
It would make defending way too easy too. It would completely break the maps as we'd have to make defending a lot harder to accommodate for being able to switch classes on the spot.
But more than anything... Switching classes this easily would remove from the strategy part of the game simply to be more noob-friendly.
You shouldn't remove stuff just because people can't learn fast enough on their own.
Seriously, part of the game is learning how to anticipate what class you should use. It's part of how to play the game, learning what game will fit better which situation.
If it's attack, some classes are better than others, but every class can still be used. Depending on how well you use them.
Defending, same thing.
Then it depends on what the enemy uses, or if you'll play as a team or alone.
But all of that is part of the game, part of learning how to plan what to do, part of the strategy.
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Last edited by Thanakil; May 6th, 2008 at 04:47.