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It has to do with the framebuffer settings. If you want the swirl to behave as it does on a PSX, you have to set the framebuffer effects to their most "complete" settings. However, i don't know whether your video card (being an onboard thing rather than a separate card) can handle it. You may have to just put up with limited framebuffer effects, or buy a video card.
For the record, i had no problem playing FF7 in 1.6.0, but i used Pete's OGL2 plugin and my card can handle full framebuffer effects.
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