Quote:
Originally Posted by ecc
Downloaded @ES and try it at this moment. Is parsing of zipped N64 roms supported.... hm, looks so. Do you parsing crc32 or do you use the good filenames?
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since am creating cover packages the use of filenames is pretty bad... so i use another method.. itīs a encrypted CRC code made by me

because N64 and GBA roms can be bigger than 15+ MB i scan the roms at the first time.. this allow me add the right code and save some power which i need later to render the games in the @ES screen
my tool is quite different than yours as it take another way and use different methods and concept
btw what do you mean with "looks so"?? i don't mean to sound arrogant, but letīs be honest @ES is one of the best looking apps out there atm
anyways youīve made a great tool and it looks nice too... keep it up
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