Quote:
Originally Posted by jonc2006
i think i had a similar problem with another dos game, and what i did was i created a custom profile for it using this frontend and under the input section, there was an option that you could enable/disabled called "mouse lock" or something like that which locked the mouse to the current window when clicked and it seemed to fix it for me.
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I tried enabling/disabling mouselock in DOSbox's configuration file and then I tried enabling/disable both mouselock options in DOG. Neither of these worked.
This is odd.