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Old April 21st, 2008   #241 (permalink)
shashClp
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Join Date: Sep 2006
Location: VisualC
Posts: 804

It's, afaik, a timing problem, related to the IRQs. Check the Zelda Video Demo (it isn't running), and you'll see it's the same problem. I've worked on it a few hours, with mid to good results, but it's far for finished.

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