Quote:
Originally Posted by ChickenLiver
Does this happen with both GSdx and ZeroGS? That is, both work with SSSXPSX pad but not with LilyPad, unless you disable MTGS+DC.
When does it crash? The instant you start up the emulator, or a little bit after?
Try disabling all input devices in LilyPad and see if it still crashes. If not, try enabling keyboard in DirectInput mode. If that crashes, try Windows Messaging mode. If either mode works with just the keyboard enabled, tell me.
Also, if either works, try re-enabling DirectInput for other devices. If you have force feedback enabled, delete all force feedback bindings and see if that fixes the issue. Also try enabling/disabling background monitoring of DirectInput devices.
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Yeah I have the same problem with both gfx plugins. It crashes once it started emulation, it opens the render window but crashes before showing anything. On the console window I see how it starts to read from the disc (I usually use ISOs, but I also tried original DVDs) but it crashes before showing anything.
I have done what you said, I disabled all input devices and ¡surprise! it doesn't crash. Then, I tried to enable keyboard in directinput and it still works! But when I enable again the "other devices" option it crashes. Well, at least that means it's not a hardware problem as I thought at first ^^
It detects some devices when I enable that last option, my gamepad (a simple psx like pad from logitech), my wiimote (I have already unninstalled it from hardware manager) and my wireless keyboard and mouse. I will search for my old ps2 keyboard and I will try disabling the wireless one, that way it may work...
EDIT: For now I tried to disable my pad, so now on the list just appears my wireless keyboard, mouse and the receptor. And it still crashes, then the problem could be the keyboard? I will try to disable it as soon as I find my cabled keyboard, I will tell you if that works.