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Old March 21st, 2008   #11 (permalink)
patrickp
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Join Date: Apr 2006
Location: in the groove
Posts: 222
Ah, I misunderstood you, Ziggy - I thought it was your converted PS2 save you were referring to - yes, as Shendo says, the pSX .bin memory cards are the same raw format that most other Playstation emulators use. Since it's possible, in those emulators, to load a memory card for which they don't recognise the extension by typing the name of the card in, you should be able to do something similar in PSXGameEdit.

You don't have to create memory cards with the .bin extension in pSX: you can use any extension you like; I don't bother with an extension at all. A lot of people use the .mcr extension for easy porting to ePSXe: while pSX will recognise a memory card with any extension, ePSXe has to have the name of the card typed in if its extension isn't .mcr.
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