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As I said though I have Quake 4 and I also have Doom 3 and both are glitch free!!
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id Software use separate render paths for these games. Which means there is optimized renderers for both ATI and NVIDIA cards, which helps in bug reduction, as the code is written for those cards specifically.
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not really, ATI's ICD has been ****ed up for along time now, especially in regards to NPOT, in all cases, the hardware supports it, but the drivers are too **** to make it work right.
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Oh tell me about it. Someone ought to code a small demo so ATI could
at least fix that bug....
Oh wait...