Thread: Another FFVII
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Old March 15th, 2008   #2 (permalink)
Titus03
かわいいですね。
 
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Join Date: Aug 2003
Location: ? (In PAL-area)
Posts: 1,120
I'm using this config and everything works fine:

Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: unknown board/AGP/SSE2

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: VC

- Filtering: 3
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 256 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 2

Misc:
- Scanlines: on [200]
- Mdec filter: on
- Screen filtering: on
- Shader effects: 4/2
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: on [00001002]

I'm not using same ARB shader than you, so you can try to turn it off or try different levels with it, but I don't believe that the shader is the troublemaker. I'm using ePSXe 1.5.2 with FFVII.
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