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yeah, i've been playing Persona 3 for the last 4-5 days on PCSX2.
mostly its the carpet on the floor that gets messed up.
i think it has something to do with the way PCSX2 handles floating point variables... it probably rounds them incorrectly or something, and places the carpet at the same location as the floor is suppost to be. so you get a carpet/floor that repeatively flashes...
i think i remember reading in a blog post Zerofrog made about the PS2 handleing floating points different than x86 processors, so thats probably what it is..
i wonder if that can ever be fixed though...
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pcsx2-playground - project for unofficial pcsx2 changes
Quote:
Originally Posted by runawayprisoner
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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