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Old March 8th, 2008   #201 (permalink)
ChickenLiver
Plugin author
 
Join Date: Apr 2006
Location: Perdition
Posts: 557
I think that's a PCSX2 bug - do you have LilyPad set for pad 1, and SSSPSX for pad 2? In general, to avoid duplicate keyboard press messages, you should use one pad plugin for both pads. Otherwise, press a PCSX2/GS hotkey, and the emulator will think you pressed it twice.

The problem with turbo is that the pad plugin knows neither the current frame rate nor the target framerate of the game. I'm not sure all games query the pad at the same rate, either. So when a game slows down (Or speeds up, for that matter), the pad plugin can't adjust to it. Could still be implemented using some sort of a heuristic, I suppose... Don't think I have any game where turbo would be useful, either (If I had a reason to implement it for myself, I might well be more interested in doing so). As computers (And PSCX2 itself) get faster, and more games can be played by more people at full speed, might make more sense to implement.

Last edited by ChickenLiver; March 8th, 2008 at 15:15. Reason: typo
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