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Old February 26th, 2008   #87 (permalink)
shashClp
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Join Date: Sep 2006
Location: VisualC
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Quote:
Originally Posted by NHervé View Post
For Rayman, the bug is from NDS_glLoadMatrix4x4 func : when I disable it, the game works. So there is a matrix problem.

Yes I read your post. I found a matrix problem.
No, you didn't read. AT ALL. It's not a problem with matrices, making a patch there will not fix ANYTHING.
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Last edited by shashClp; February 26th, 2008 at 23:45..
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