Quote:
Originally Posted by NHervé
Okay.
I'm rewriting 2d core and I included a new GPU struct, no more MainScreen.gpu and SubScreen.gpu. There are 2 gpus, gpuA and gpuB, each has an offset of 0 or 192. If bit15 of powcnt1 is clear the screens are reversed and so the gpus' offsets are also reversed.
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Ok, as you wish, I'll check and profile it whenever you release it. Good luck.