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Old February 1st, 2008   #64 (permalink)
Squall-Leonhart
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Join Date: Feb 2006
Location: Australia
Posts: 4,178
Quote:
Originally Posted by master_magnus View Post
@Squall-Leonhart
Our lists are quite similar.

You miss the european release of the poke dungeon games and Yu-Gi-Oh! - Ultimate Masters - World Championship Tournament 2006 (Europe)(En,Jp,Fr,De,Es,It).
(Fixed)
Quote:
Top Gun - Combat Zones (U) must use the savetype 5 setting because the game work with a password system and will lock if the emu tries to create a save file.
(fixed)

Quote:
Are you sure the golden sun games use the real time clock?
And is flashsize 0X10000 useful? because it save perfectly fine on default settings.
Yes, Golden Sun uses the Real Time Clock for time related events.
flashsize 0x10000 forces 64k save size, but only really works in VBA-M, this is because if you happen to default the emulator to 128k, Golden Sun will fail to save without patching the sram.

Quote:
For Yu-Gi-Oh! GX - Duel Academy (U), i will test the need for bios asap and add it
to my list if need be.
It doesn't need it, a small error will show up on VBA 1.7 and the game will continue anyway, the latest version of VBA 1.8, which i have a compile of, emulators the missing bios functions, and this also carries over to VBA-M.

Quote:
And thanks for your comparison list btw

Also, did someone take a look at the read-me? Comments would be welcome.
haven't looked yet, but will.

Ok,

1. VBA can autodetect certain rom settings, VBA-Over is for those that can't
2. VBA 1.8b3 - VBAM have a Game Overrides menu in the Emulator menu which edits the vba-over file directly, allowing for easier editing of the file.
3. i've been a lil busy and reorganised it to make more sense since European roms are sent to most countries that aren't Jap or USA, the Europe section has been removed in favour of (Int) International, (Int) is a common form for dumps to be marked as International copies.
Attached Files
File Type: zip vba-over.zip (2.0 KB, 134 views)

Last edited by Squall-Leonhart; February 1st, 2008 at 18:59.
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