View Single Post
Old December 25th, 2007   #3 (permalink)
Dragonheart.by
HardWareMan
 
Dragonheart.by's Avatar
 
Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
Thanks man, I'll test it with my games.

1) Resident Evil Code: Veronica X [PAL]

PCSX2 0.9.5 SVN 265 (Framerate limiting - enabled)

Sound - Crackling, with lots of noise.
Framerate drops in FMVs to about 18 FPS (fullspeed with P.E.Op.S SPU2 and SPU2null, but the same prob with ZeroSPU2).
Game hang after selecting New Game in start menu...

2) ResidentEvil Outbreak [NTSC]

Most time I had around 50 fps so the sound was "loopy".. In some places where I got 60 FPS the sound still was crackling, and some effects are still loopy. Robotic speech in FMVs. At least it seems to be stable.

3) Resident Evil Outbreak File #2 [NTSC]
Seems that it have the same engine so problems are similar.
BitI tested it some more and found out that sound seems to be more clear + it looks like lots of effects in FMVs are missing at all.

Bugs finded by Foxik:

Shining Force EXA - noise instead sound in intro. No music in-game.

Front Mission IV - sound interleaves with noise in intro.
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!

<|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|>

Last edited by Dragonheart.by; December 25th, 2007 at 21:02.. Reason: Automerged Doublepost
Dragonheart.by is offline   Reply With Quote