Thread: GSdx
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Old December 24th, 2007   #20 (permalink)
Human
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Join Date: Jul 2006
Location: Hell
Posts: 32
xcdef just software render,alpha and logarythmic z.
still mgs3 is unplayable due falling under floor and death. next sticking to trees where there is no tree only grass. trees are little away. and you have to jump so it will unstick.
if only pcsx2 emu would be fixed with all those bugs so fast like gabest fixes gsdx.
emulate all opcodes and correctly handle floating point values.
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