Thread: GSdx10
View Single Post
Old December 24th, 2007   #224 (permalink)
GeominorAI
AI
 
GeominorAI's Avatar
 
Join Date: Aug 2007
Location: System Server
Posts: 358
Quote:
Originally Posted by gabest View Post
That one was really bad. For the background of the boxes and the letters it refered to one single point on a texture and in the pixel shader bilinear filtering combined it with a neighburing pixel which had a different color.
Would the slowdown then be attributed to the undesired combining process?

Based on the focus of the reply, then is it safe to assume that the particle effects rely on the same technique and thus be affected?
__________________
Ensure complete compliance to the NGEmu/EmuForums Rules of Conduct before posting in the forums.
GeominorAI is offline