Thread: GSdx10
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Old December 24th, 2007   #222 (permalink)
GeominorAI
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Join Date: Aug 2007
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GSDRvZPII

Quote:
Originally Posted by GeominorAI View Post
Versions since 0.1.3 have caused some graphical glitches in GSDRvZPII's menus. There should not be shadows in the background of the four panels nor should the letters (A/B) have unusual textures. All previous versions of GSdx9 and GSdx10 do not have this problem, and ZeroGS 0.97.1 does not show up with these either.

(Also, somehow this menu and the in-game particle effects, i.e. explosions, have slowed down significantly after this update. Though somehow the testing of versions prior to 0.1.3 failed to regain the speed it once had for some odd reason.)
A slight update to this with the combined GSdx (with DX10): the shade problems with the the menus are gone, but the menu remains slow, and the particle effects can now be bad as worse as 5fps ex. on a close up view of an explosion. Interestingly, the speed of the menu and particle effects with DX9 are mostly at 60fps. These were all tested with Texture Filtering enabled.
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Last edited by GeominorAI; December 24th, 2007 at 07:06.
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