Some more screenshots. And new bug. When camera is far from character or some objects, they loosing textures in some place. FPS is vary from 8 to 22.
PS. Now I've used 8xAA and bilinier filtering. No speed impact.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb
Yea, I am crazy