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Old December 5th, 2007   #5 (permalink)
shashClp
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Join Date: Sep 2006
Location: VisualC
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About testing, Capcom for example, ported their PS3/X360 engine to PC only to test, so they could debug easier and faster. Later they decided to actually release it, but the first idea was to use it ONLY to debug. Reference about this fact here.
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