Super Monkey Ball Deluxe [SLUS 20918]
note-- This game has no entry in the compatibility list. Please include it if you can.
Status :
Ingame (Some mini-games are playable. Story mode doesn't work.)
Menu : 25-130 Fps
Ingame : 10-30 Fps
PCSX2 0.9.4VM
Graphics => ZeroGS KOSMOS 0.97.0 :
-Interlace : Off
-Resolution : 800x600
-Bilinear Filtering : off
-Anti Aliasing : none
=> GSdx9 works too. Got some smaller shots with it.
Controller : SSSPSX PAD Plugin Pressure Mod 1.7.0
Cdvdrom : P.E.Op.S. CDVD (CDDA mod) 1.3.0
Sound : ZeroSPU2 0.4.4
MTGS & DC : On
No frameskip
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Athlon X2 3800+
GF 6600GT
2GB RAM
Vista x64
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The emu crashes entering story mode (an actual application crash, not a hang). It happens when you skip the FMV.
I was able to enter the bowling and fight mini-games. I didn't try the others, but I presume more of them work too. I played through the fight mini-game, and the emu crashed during the awards ceremony.
With ZeroGS, you can try selecting "No target resolves - 00000010" if you care about FMV's. Otherwise you usually see black frames instead of the FMV. Perhaps there's a better solution if you look for it.
PS. Sorry about the lame uncropped MS Paint jpegs.
Last edited by augnober; November 16th, 2007 at 06:51..