Quote:
Originally Posted by ChickenLiver
To map a POV object (Better known as a "hat". They are objects that only provide a direction. D-pads are hats on many pad controllers), press an axis button and move the slider in the direction you want to bind to it. Binding one direction to a d-pad/analog stick axis will automatically bind the other direction to the perpendicular axis. As POV objects only report a direction, they have no sensitivity; however, their axes can be flipped independently. Each POV object can only be bound once, so if you bind one to Lx/Rx, up and down will do nothing.
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Are you planning to allow the possibility to map a D-pad axis to more than one thing?
It would be useful in some games if you try to play them with a crappy gamepad that does not have analog sticks. A game that comes to my mind is fore example FFXII. To play it I set my d-pad to the left analog stick, then I have to add key bindings for the digital pad making the gameplay really annoying. If you just could bind the dpad to left analog stick and dpad the problem would be solved.