Quote:
Originally Posted by elitegamer
it is equal in this scene, maybe its because the shadows are rendered correctly now.
but on most scenes i'm getting exact the same framerate.
edit:
another example:
first screen is R3, second is R4
i used the same savegame, and captured on the same time if you see the frame: 1350.
both with Pixelshader 3.0.
The Colors in R4 are nicer, maybe because of the new implemented vertex shaders.
but the fps in R3 is still higher.
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again look at the ppf, its doing more work in the new version than the old one, obviously something wasnt emulated correctly but it is now.
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