Enjoy, version 1.2.0 is out, with a lot of things changed.
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Originally Posted by Booma
Not much is coming of the "Linux Input Plugin" thread, so I guess I'll try a direct request. Like a few other people here, I'd really really love a Linux version of this plugin. I agree that playing with a keyboard is masochism, but what's worse is that it's entirely impossible on Linux with games that require analog control--No plugins yet exist for Linux that support gamepads or any sort of analog control. This is the one thing keeping me from being able to play Monster Hunter perfectly on PCSX2.
I'm asking you because it seems that MegaPad would be the easiest input plugin to port--it uses SDL at its core, right? That's what handles the joypads directly? I don't know too terribly much about this, but couldn't you still just rely on SDL to do the heavy lifting for the gamepad? There's a Linux version of SDL, so.. wouldn't the rest of the code for the Linux version as opposed to the Windows version of the plugin be pretty much the same? If it's really this simple (not that I'd know one way or the other without researching this more), you'd make many people extremely happy by making this happen! I know you haven't used Linux, but if it's required, I'm sure there are a few people here who would be ready and able to answer your questions and do the testing for it. I realize I may just be spewing nonsense, but I'd love to see such an easy fix to this issue. Whether you look into this or not, thanks for your time!
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Booma, I understand what you want to say, the only plugins available under Linux are ZeroPad and PadWinKeyb.
PadWinKeyb forces you to use the mouse for analogs (double-click for l3 and r3), and ZeroPad is a copy of PadWinKeyb.
When I install Linux, I will try to release a Linux version of this plugin, as SDL exists for Linux too.
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Last edited by Luigi__; November 5th, 2007 at 21:11..