Quote:
Originally Posted by Samor
2xAA is jaggy 
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True, but it also takes away the worst aliasing. 4x AA really smoothens up the screen of course but its penalty is a lot higher, getting rid of most garbage is my primary concern. I also think that the problem with all the progressive scan images these days is that 2xAA just doesn't cut it anymore to get rid of everything, because back in the days of Dreamcast the interlacing of 480i did the rest.
Anyway, I consider it a big technical oversight that they didn't include enough ram on the 360. Even before the system was released people made calculations that confirmed 10MB wasn't enough.