Quote:
Originally Posted by ChankastRules
Well, if you use a lot of geometry shaders instead of bump-mapping etc etc on each object, use the new lighting model functions and more advance soft shadows, etc etc.. it's very easy to kill the 8800GTX, so it's telling me they are not making heavy use of geometry shading in that case.
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Well, what would be the point to make such a game if even the strongest current card can't even play it?
Crysis is still the most advanced game as far as GFX go from what I can see from playing it, they already spent so much time making the best engine they can, I'd rather they release the game at the end of this year like they're planning to instead of making a game that almost nobody can play because they don't own a 9800XGTX.