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Old September 11th, 2007   #9 (permalink)
Squall-Leonhart
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Join Date: Feb 2006
Location: Australia
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Quote:
Originally Posted by shashClp View Post
The problem with the Ideas renderer is that the openGL one is abusing a certain feature in the wrong way, which kills performance more than you'd guess on certains configurations :P It's not at all related to alpha blending, but on which geometry it's applied.
there is a performance issue but its not related to alpha blending as you said, nor was i ever mentioning it was, i was referring to the issue of lines being drawn on the screen where they should be, and that is a common issue with alpha blending when it is not required, that is why alpha blending should default to off rather then on, so far my tests throught the games that required alpha blending on old versions do not require it on this one, and it is only when the option is enabled that the problem crop up again, so there for, i come to the conclusion that the graphics render has passed the need to have this on constantly.

also this was present in the 1.0.1.7 release so its not related to the slowdown issue noted with the audio..
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