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Old August 17th, 2007   #95 (permalink)
fivefeet8
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Join Date: Apr 2001
Location: Smallville
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Quote:
Originally Posted by ChrisRay View Post
The R600's AA problems stem from something else. Shader AA resolve is just not that match intensive unless its edge detection.
I've heard of that as well. Someone at beyond3d did mention something about it's AA problems being something else as well. Shader AA resolve seems to perform less than dedicated ROP AA resolve on Nvidia's G8x cards though.
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