August 8th, 2007
|
#109 (permalink)
|
|
Registered User
Join Date: Nov 2006
Location: São Paulo - Brasil
Posts: 3
|
Quote:
Originally Posted by Zodav
a few bump mapping shaders with pseudo bloom lighting. Shader III at max in the screenshots 1 and 2. Shader I at max in castlevania shot
|
Nice. But It gets a visual too bumped. Looks like a coin.
Pseudo Bloom is more clear.
Id love to experiment those plugins on My PC but my "mainboard" got messed up. It literally burned and damaged my processor, videocard and HD's. I'll have a lot of work to restore it.
|
|
|