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squall: you might find versoin numbers are meaningless in the emulation world.
for example PCSX2 has been in version 0.9.# for ages now, its been a lot more than just bugfix releases, its just down to the developer how he wants to do it. Also look at MAME, its on version 0.116, im not seeing much conformity there.
as Shash said, mainstream businesses like microsoft and games companies generally use major.minor.build where the build is usually for internal/external beta testing, minor is if the release fixes bugs and nothing else, then major for when functionality is changed or features are added.
But in the emulation world all this conformity (sp?) goes out of the window and we just do what the hell we want. not forgetting many developers see 1.0.0 as the final totally stable version (ok maybe not perfect, but you get the idea) when they cant consider it a beta program anymore, so we try to use as little number of versions as we can!
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