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Old May 23rd, 2007   #25 (permalink)
orz
Emu author
 
Join Date: May 2007
Location: China
Posts: 43
Quote:
Originally Posted by sigmax View Post
When i stay home i will test it more or lees on 2 or 3 hours(i only got phoenix wright here lol)

Maybe it will be the same as DesmuMe 0.3.0 with rockman zx (Did you remember NeeD 0.1.0 lol)
I'm the (only) NeonDS developer.
No, it is not. I did this emulator project all from scratch. Although I did studied some Desmume project source code to help understand NDS hw details, but mine will be much faster than Desmume.

Quote:
Originally Posted by Hiei-YYH View Post
rmzx just crashes the emu after the logos. (possibly because the video)
I have already got rockman ZX (almost) fully working on my development version (with all animations and game scenes). Before I publish next release for rockman ZX I'm trying to do some optimization. Currently on my AMD64 3000+ machine the game runs at around 40 fps and at some boss scene it slows down extremely to less than 10 fps. This speed is not what I expected, I'm working on find out the problem.
No release date is planned. I have heavy duty job to do and this is my hobby project.

Last edited by orz; May 23rd, 2007 at 02:35. Reason: Automerged Doublepost
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