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S.SubZero: That's how the d-pad should work, in terms of configuration actually...I map one input object to one PS2 button/axis. The d-pad is a single "hat" object. It just gives a direction. You should map it to the d-pad horizontal axis, and it will automatically map the vertical axis (Without displaying anything about it). You may have to flip the axis to get up/down working correctly. Ignoring the d-pad in the actual emulator is, of course, a bug.
Not sure why left was working. Think I've now fixed both bugs.
Edit: You may need to set sensitivity to 2 or 4 for things to work out right. I'll add in the needed factor in my next release, once I figure out which it is. Probably 4.
EscCtrl: I assume this still does not work for you? You go to pad 1, click on an axis/button, move an axis/press the button, and nothing at all happens? Not sure what would cause that. I'll look at it some more when I have time.
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Last edited by ChickenLiver; April 16th, 2007 at 11:23.
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