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Old April 12th, 2007   #90 (permalink)
Zodav
Registered User
 
Join Date: Feb 2007
Location: NST
Posts: 2
a few bump mapping shaders with pseudo bloom lighting. Shader III at max in the screenshots 1 and 2. Shader I at max in castlevania shot
Attached Images
File Type: jpg noshader.jpg (155.4 KB, 1179 views)
File Type: jpg shader.jpg (220.1 KB, 1254 views)
File Type: jpg PSOGL2_001.jpg (156.0 KB, 1162 views)
File Type: jpg PSOGL2_002.jpg (110.3 KB, 1003 views)
File Type: jpg PSOGL2_003.jpg (125.7 KB, 922 views)
File Type: jpg PSOGL2_004.jpg (117.7 KB, 939 views)
Attached Files
File Type: zip BumpBloom.zip (5.0 KB, 552 views)

Last edited by Zodav; April 13th, 2007 at 20:20.. Reason: updated shader IV
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